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EmuCR: DreavmRedream Git (2017/05/25) is compiled. Redream (originally called Dreavm) is a work in progress emulator for the SEGA Dreamcast.

Redream Git Changelog:
* Merge branch 'master' of https://github.com/inolen/dreavm
* move texture cache out of ta and into emulator to move thread
synchronization safe guards into the correct location
* added comments explaining the purpose of emulator.c
* rename tr_parse_context to tr_convert_context
* add profile zones in tr_*
* added viewport dimensions to render_backend
* rename entries to textures
* Merge branch 'master' of https://github.com/inolen/dreavm
* remove ta_alloc_context
* hardcode max dma size
* rename surface and vertex structs
* rename sh4_ctx to sh4_context
* renamed tile_render_* to tr_*
rename tile_ctx to tile_context
* fix recc bitrot

Redream Running

redream --bios=path/to/dc_boot.bin --flash=path/to/dc_flash.bin [bin or gdi file]

Download: Redream Git (2017/05/25) x64
Source: Here

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