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EmuCR: DolphinDolphin Git 5.0-4305 is compiled. This is the trunk of Dolphin Project. Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a Gamecube, Wii and Triforce (the arcade machine based on the Gamecube) emulator which supports many extra features and abilities not present on the original consoles. It has a partial Wii support and plays most Gamecube games.

Dolphin Git changelog:
* Merge pull request #5589 from stenzek/vulkan-validation-fixes
Vulkan: Don't transition image layouts inside render passes
* Vulkan: Transition texture cache entries before usage
* Vulkan: Transition EFB/XFB buffers before beginning swap render pass
Image layouts shouldn't be changed within a render pass.
* Merge pull request #5597 from JosJuice/bs2-hle-default
Skip GameCube IPL by default
* Skip GameCube IPL by default
See https://github.com/dolphin-emu/dolphin/pull/5492#issuecomment-306988942
I'm also renaming the setting because HLE_BS2 has already
been set to False automatically in existing INIs.
* Merge pull request #5596 from leoetlino/return-by-value
StringUtil: Make SplitString return by value
* StringUtil: Make SplitString return by value
Simpler usage.
* Merge pull request #5595 from MerryMage/bRunning
VideoConfig: Remove bRunning
* VideoConfig: Remove bRunning
Value was set but not used.

Download: Dolphin Git 5.0-4305 x64
Download: Dolphin Git 5.0-4305 Android
Source: HereDolphin Git 5.0-2877

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