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EmuCR: DolphinDolphin Git 5.0-4444 is compiled. This is the trunk of Dolphin Project. Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a Gamecube, Wii and Triforce (the arcade machine based on the Gamecube) emulator which supports many extra features and abilities not present on the original consoles. It has a partial Wii support and plays most Gamecube games.

Dolphin Git changelog:
* Merge pull request #5508 from ligfx/qtresizerenderwidget
DolphinQt2: allow resizing RenderWidget/fix fullscreen
* DolphinQt2: allow resizing RenderWidget/fix fullscreen
* Automatic translation resources sync with Transifex
* Merge pull request #5618 from lioncash/fifo
FifoRecorder: Don't allocate ~100.7MB on program startup
* FifoRecorder: Don't allocate ~100.7MB on program startup
So, a FifoRecorder instance is instantiated as a file-local variable and
used as a singleton (ugh). Most users likely don't regularly use the
FIFO player/FIFO recorder, so this is kind of a substantial waste of
memory.
FifoRecorder's internal RAM and ExRAM vectors are 33554432 and 67108864
bytes respectively, which is around 100.66MB in total.
Just on the game list view on a clean build with nothing loaded, this
knocks debug build memory usage down from ~232.4MB to ~137.5MB, and
release build memory usage down from ~101MB to ~5.7MB.

Download: Dolphin Git 5.0-4444 x64
Download: Dolphin Git 5.0-4444 Android
Source: HereDolphin Git 5.0-2877

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