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EmuCR: DolphinDolphin Git 5.0-4461 is compiled. This is the trunk of Dolphin Project. Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a Gamecube, Wii and Triforce (the arcade machine based on the Gamecube) emulator which supports many extra features and abilities not present on the original consoles. It has a partial Wii support and plays most Gamecube games.

Dolphin Git changelog:
* Merge pull request #5653 from Starsam80/qt-remove-settings-warning
Qt: Remove the warning in the settings window
* Qt: Remove the warning in the settings window
* Merge pull request #5658 from leoetlino/async
WX: Use std::future for checking disc integrity
* WX: Use std::future for checking disc integrity
Simpler, and puts the call to CheckIntegrity right where it should be,
instead of being hidden somewhere in a thread class.
This also makes it more obvious what we're getting from the async task.
Oh, and coincidentally, this fixes a random crash that could occur
during the check. I'm not sure why.
* Merge pull request #5650 from leoetlino/check-contents
IOS/ES: Add some sanity checks to ImportTitleDone
* IOS/ES: Make sure all contents are imported
This adds a check to ImportTitleDone to make sure all required contents
that are listed in the TMD have been imported before allowing to finish
the import. Not checking for this could allow titles to be left in an
inconsistent state.
* IOS/ES: Block ImportTitleDone if there's a content import
* Merge pull request #5646 from Starsam80/cert-import-fixes
NANDImporter: Improve certificate extraction
* NANDImporter: Improve certificate extraction

Download: Dolphin Git 5.0-4461 x64
Download: Dolphin Git 5.0-4461 Android
Source: HereDolphin Git 5.0-2877



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