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EmuCR: PCSX2PCSX2 Git (2017/06/30) is compiled. PCSX2 is an open source PlayStation 2 (PS2) emulator for the Microsoft Windows and Linux operating systems. With the most recent versions, many PS2 games are playable (although speed limitations have made play-to-completion tests for many games impractical), and several games are claimed to have full functionality.

PCSX2 Git Changelog:
* GameDB: Add fixes to various games (#1977)
GameDB: Add fixes to various games
Add fix for R&C2 Going Commando
- fixes cinematic and crash
Add fix for Metal Gear Solid 3: Subsistence
- fixes screen artifacts
Add multiple fixes for Max Payne
Add / correct fix for Mercenaries 2
- Corrected incorrect title and added timing fix
Add fixes for Scarface
Add missing games to DB
* GSdx: Remove/move DBZ:BT3 CRC
Enables character outlines to partially work on Full CRC.
DX9 has a small issue where a small black line at the bottom shakes when outlines are enabled.
You can either use Aggressive crc or x,y offset to fix the issue.
Removed unnecessary crc hack that caused shadows on stationary objects (trees) to move on Direct3D in a weird
motion blur type way when the player moved slightly.
* GSdx: Cleanup warnings on MSVC
* Cast return value of IsEof() to bool. (Avoids int -> bool performance
warning error)
* Cast field and index to the required parameter type of AppendRawData.
* cmake: blacklist GCC 7.0 and GCC 7.1 (based on a small testcase)
GCC bug => https://gcc.gnu.org/bugzilla/show_bug.cgi?id=80799
Close #1937

Download: PCSX2 Git (2017/06/30)
Source: Here



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