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EmuCR: PPSSPPPPSSPP Git (2017/06/01) is compiled. PPSSPP is a fast and portable PSP emulator for Android, Windows, Mac, and Linux, written in C++.

PPSSPP Git Changelog:
* Merge pull request #9755 from unknownbrackets/mipmaps
GPU: Block mipmap autogen for matching size
* GPU: Fix negative mip levels with const workaround.
Might've crashed if it hit a negative level before.
* GPU: Block mipmap autogen for matching size.
If the mips don't get smaller, we can't autogen - the bias in that case is
used to select a different texture. Fixes #9731.
This also may improve a minor performance issue on PowerVR in some games.
* Merge pull request #9754 from unknownbrackets/vulkan
Correct some crashes from Vulkan merge
* Merge branch 'master' into vulkan
* Fix crash on macOS. Fixes #9751
* Merge pull request #9750 from LunaMoo/sceJpeg
Implement sceJpegDecodeMJpeg & sceJpegDecodeMJpegSuccessively
* Implement sceJpegDecodeMJpeg & sceJpegDecodeMJpegSuccessively
* Vulkan: Fix Cardboard rendering.
Mostly the Viewport2D flush issue, which may possibly have broken
something else.
* GLES: Fix startup crash on desktop OpenGL < 4. Most importantly, on Mac OS X. Fixes #9751. May help #9744. * Vulkan: Increment engine version. Since we are kinda majorly different now. * UI: Start a render pass while stepping. We won't start one otherwise. This fixes a crash when auto run is off. * Merge pull request #9749 from LunaMoo/byeHack Remove obsolete workaround from 5xBR * Remove obsolete workaround. * Merge pull request #9748 from hrydgard/delete-clearbuffer Delete obsolete function ClearBuffer * Delete obsolete function ClearBuffer * Update submodule SPIRV-Cross, remove workarounds that are no longer needed * Update lang submodule * Update glslang submodule * Fix scaling post-shaders on OpenGL. See #9742 EmuCR: PPSSPP

Download: PPSSPP Git (2017/06/01) x86
Download: PPSSPP Git (2017/06/01) x64
Download: PPSSPP Git (2017/06/01) Android
Source: Here



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