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EmuCR: PPSSPPPPSSPP Git (2017/06/05) is compiled. PPSSPP is a fast and portable PSP emulator for Android, Windows, Mac, and Linux, written in C++.

PPSSPP Git Changelog:
* Merge pull request #9781 from LunaMoo/idolDLC
Patch unusual way of checking for firmware version.
* Patch unusual way of checking for firmware version.
* Merge pull request #9780 from unknownbrackets/ge-record
GE recorder and replay
* GE Debugger: Fix replay timing drift.
* GE Debugger: Pass filename into dump replay.
* GE Debugger: Add some comments and cleanup.
* GPU: Stall properly on matrix data.
Hit an infinite loop because it kept passing the stall pause and looping.
Found when recording the God of War demo.
* GE Debugger: Reduce memory allocation.
This allows larger dumps to run without memory errors.
* GE Debugger: Add record button.
* GE Debugger: Compress GE dumps.
This doesn't save slab memory/size, but it does improve file size.
* GE Debugger: Run replay using stalling.
This is faster and tests flushing better.
* GE Debugger: Fix replay FPS.
* Jit: Fix syscall outside delay slot.
Doesn't happen in real games, but useful in debug code.


Download: PPSSPP Git (2017/06/05) x86
Download: PPSSPP Git (2017/06/05) x64
Download: PPSSPP Git (2017/06/05) Android
Source: Here

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