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EmuCR: BizHawkBizHawk Git (2017/07/12) is compiled. BizHawk is a A multi-system emulator written in C#. BizHawk provides nice features for casual gamers such as full screen, and joypad support in addition to full rerecording and debugging tools for all system cores.

BizHawk Supported Systems
* Nintendo Entertainment System, Famicom, Famicom Disk System
* Super Nintendo Entertainment System and Super Famicom
* Nintendo 64
* Game Boy, Super Game Boy, and Game Boy Color
* Game Boy Advance
* Sony PlayStation
* Sega Master System, Game Gear, and SG-1000
* Sega Genesis
* Sega Saturn
* NEC PC Engine (AKA TurboGrafx-16), including SuperGrafx and PCE CD
* Atari 2600
* Atari 7800
* Atari Lynx
* ColecoVision
* TI-83 graphing calculator
* Wonderswan and Wonderswan Color
* Apple II

BizHawk Git Changelog:
* fix firmwareconfig categorization FIXMES
* tooltips for main firmwares view
* firmwaresinfo tooltips
* fix pcfx firmware
* fix firmware scanning for 32x and probably others
* Gpgx: Backport some changes that were supposed to fix something
* TSTHawk: Potentially release ready?
* TSTHawk: Change the defaut pixel size for wide mode to 1024, per input from Top Experts
* PeWrapper: Don't save a copy of executable images after loading is done. We don't need it anyway (only the base xorstate and the hash). Saves a few meggerbytes of rayums, depending on core
* waterbox: Allow special section attributes to put variables directly in sealed or invisible. This can be easier to use than the heaps for adapting some existing code
* path configs for TST
* maybe a crazy idea, lets try optimizing the release build configurations
* TSTHawk: Settings?
* Lua - forms.setsize() - add a description instead of just TODO
* remove movie.rerecordcount that has been deprecated for a long time now

Download: BizHawk Git (2017/07/12)
Source: Here

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