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EmuCR: BizHawkBizHawk Git (2017/07/30) is compiled. BizHawk is a A multi-system emulator written in C#. BizHawk provides nice features for casual gamers such as full screen, and joypad support in addition to full rerecording and debugging tools for all system cores.

BizHawk Supported Systems
* Nintendo Entertainment System, Famicom, Famicom Disk System
* Super Nintendo Entertainment System and Super Famicom
* Nintendo 64
* Game Boy, Super Game Boy, and Game Boy Color
* Game Boy Advance
* Sony PlayStation
* Sega Master System, Game Gear, and SG-1000
* Sega Genesis
* Sega Saturn
* NEC PC Engine (AKA TurboGrafx-16), including SuperGrafx and PCE CD
* Atari 2600
* Atari 7800
* Atari Lynx
* ColecoVision
* TI-83 graphing calculator
* Wonderswan and Wonderswan Color
* Apple II

BizHawk Git Changelog:
* EMU7800: update controls
for testing between cores
* Update EMU7800 schema
Facilitate testing between cores
* A7800Hawk: small cleanup
* A7800Hawk: small cleanup
* A7800Hawk: Update to correct mnemonics
* Update A7800Hawk schema with BW
* Update Bk2MnemonicConstants.cs
Add BW (black/white <-> color switch) to mnemonics
* Update A7800Hawk.IMemoryDomains.cs
* A7800Hawk: FINALLY fix Scrapyard Dog
-Also fix a typo in memory domains
* fix d3d dispmethod crash
probably fixes #947
* A7800Hawk: Light Gun
-Use Barnyard Blaster algorithm to guess at actual behaviour.
* A7800 Hawk: more light gun work
* add some more PSX bios (finish fixing #941)
* fix crash in axis constraints application when not connecting any n64 controllers (fixes #946)
* Add CARTROM domain to Snes9x core. Closes #943
* adjust some documentation written for the former Yabause core
* snes9x: Don't set virtual size of 0 on frame 0

Download: BizHawk Git (2017/07/30)
Source: Here

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