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EmuCR: DolphinDolphin Git 5.0-4825 is compiled. This is the trunk of Dolphin Project. Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a Gamecube, Wii and Triforce (the arcade machine based on the Gamecube) emulator which supports many extra features and abilities not present on the original consoles. It has a partial Wii support and plays most Gamecube games.

Dolphin Git changelog:
* Merge pull request #5807 from leoetlino/connect-wiimote
Move the Wiimote connect code out of Host
* Wiimote: Remove useless disconnections
ChangeWiimoteSource does not need to disconnect a Wiimote if it isn't
* Move the Wiimote connect code out of Host
I don't know who thought it would be a good idea to put the Wiimote
connect code as part of the Host interface, and have that called
from both the UI code and the core. And then hack around it by having
"force connect" events whenever Host_ConnectWiimote is called
from the core...
* Merge pull request #5817 from JosJuice/qt-strings-match-wx
Make DolphinQt2 strings more like DolphinWX strings
* DolphinQt2: Add i18n comments for Table/List
To avoid confusion with the verb "list" and the kind of table
that's a type of furniture.
* DolphinQt2: Remove the %1 from "%1 Banner Details"
It's not particularily useful to list the platform here,
and these kinds of messages that use words as parameters
are more likely to be mistranslated than the average string.
* Make DolphinWX strings more like DolphinQt2 strings
Same as the previous commit, except I'm copying strings
in the other direction because the DolphinWX variants
of these strings could use some improvement.
* Make DolphinQt2 strings more like DolphinWX strings
Without this, we would be pushing a lot of extra strings onto
translators now that 55fb6ef is merged.
* DolphinWX: Use title case for hotkey group names
* DolphinWX: Mark AF choices as translatable
For consistency with DolphinQt2.
* DolphinQt2: Remove ellipses from settings menu options
The action that these menu options perform is to open a
settings window, and that action is completed instantly,
so we shouldn't have ellipses.
* Merge pull request #5830 from lioncash/prototypes
DolphinQt2: Remove unimplemented prototypes
* DolphinQt2: Remove unimplemented prototypes
Also removes an unnecessary includes in related files
* Merge pull request #5831 from lioncash/include
DolphinQt2: Add missing include guards
* DolphinQt2: Add missing include guards
* Merge pull request #5679 from stenzek/no-host-state-in-uids
ShaderGen: Decouple host state from shader UIDs
* ShaderGen: Pass host config to shader generation functions
Also moves the host config checks to common.
* VideoCommon: Move shader cache filename generation to common
* Vulkan: Don't save/load pipeline UID cache when shader cache is disabled
* Vulkan: Reload pipeline cache when relevant host config changes
* Vulkan: Don't save pipeline cache if shader cache is disabled
We still create a pipeline cache object, since that speeds up driver's
creation of pipelines at runtime. However, we should not save it.
* Vulkan: Emit input/output locations for EFB poke geometry shader
* D3D11: Reload shader cache when relevant config changes
* OGL: Reload shader cache when relevant video config changes
* VideoConfig: Add host config union
Contains all host state that can affect shadergen.
* ShaderGen: Remove host state from shader uids

Download: Dolphin Git 5.0-4825 x64
Download: Dolphin Git 5.0-4825 Android
Source: HereDolphin Git 5.0-2877

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