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EmuCR:JPcspJpcsp Git (2017/07/10) is compiled. JPCSP is the most advanced PlayStation Portable(PSP) emulator, allowing you to play your PSP games on a PC. Even though Jpcsp is written in Java, it can already reach 100% PSP speed on a lot of commercial games... and the emulator performance is constantly increasing. Jpcsp takes full advantage of dual-core processors, matching the PSP dual-core architecture. Even a quad-core can give a small performance improvement by leaving free CPU cores for the Java JIT Compiler and the graphics cache.

Jpcsp Git changelog:
* Added sceKernelGetKTLS(), implemented sceKernelAllocateKTLS()
* Added toupper()
* Added sceRtcGetCurrentClockLocalTime_660 and sceRtcGetDosTime_660
* Added and implemented further sceCodepage functions.
* sceUmdMan: only trigger callbacks when the UMD is available (needed when
running from the VSH).
* VSH: the root thread need to be started in kernel mode so that child
threads can inherit.
* Progress on sceMSstor: added formatting of the memory stick from the
VSH. Added writing & saving the memory stick image.
* Implemented sceKernelDeleteUID, added sceKernelDeleteHeap_660, improved
sceKernelGetUIDcontrolBlockWithType

Download: Jpcsp Git (2017/07/10) x86
Download: Jpcsp Git (2017/07/10) x64
Source: Here

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