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EmuCR: Project 64Project64 Git (2017/07/22) is compiled. Project 64 is a proprietary Nintendo 64 emulator for Windows. It employs a plug-in system that allows third-party software developers to create their own implementation of a specified component. Project64 allows the user to play Nintendo 64 games on a computer by reading ROM images, either dumped from the read-only memory of a Nintendo 64 cartridge or created directly on the computer as homebrew. Project64 started as an exercise by Jabo and zilmar in an attempt to see if they were capable of programming a Nintendo 64 emulator. It's open source now.

Project64 Git Changelog:
* [Video] Remove UMAmode
* [Video] Reanem GR_BUFFER_* constants to GFX_BUFFER_*
* [Video] Rename GR_CMBX constants to GFX_CMBX
* [Video] Make GFX_CMBX an enum
* [Video] Rename GrTACUColor_t to gfxTACUColor_t
* [Video] Change GrTCCUColor_t to gfxTCCUColor_t
* [Video] Rename GrACUColor_t to gfxACUColor_t
* [Video] Make gfxCombineMode_t an enum
* [Video[ Rename GrCCUColor_t to gfxCCUColor_t
* [video] Rename grTexFilterMode to gfxTexFilterMode
* [Video] Rename gfxTexClampMode to grTexClampMode
* [Video] Remove grTexLodBiasValue
* [Video[ Rename grTexDetailControl to gfxTexDetailControl
* [Video] Rename grTexSource to gfxTexSource
* [Video] Rename grTexDownloadMipMap to gfxTexDownloadMipMap
* [Video] Fix up gfxTexCalcMemRequired in OGLEStextures.cpp
* [Video] Renamme guGammaCorrectionRGB to gfxGammaCorrectionRGB
* [Video[ Rename grGetGammaTableExt to gfxGetGammaTableExt
* [Video] Rename grLoadGammaTable to gfxLoadGammaTable
* [Video] Rename grEnable to gfxEnable
* [Video] Rename grTexCalcMemRequired to gfxTexCalcMemRequired

Download: Project64 Git (2017/07/22) x86
Download: Project64 Git (2017/07/22) x64

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