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EmuCR:Xbox EmulatorsCxbx Reloaded Git (2017/08/02) is compiled. Cxbx-Reloaded is an emulator for running Microsoft Xbox (and eventually, Chihiro) games on Microsoft Windows. The project began life as a fork of Cxbx with added 64-bit support. Work is currently underway to backport some of the improvements from Dxbx. Cxbx-Reloaded is still pretty unstable, don't expect it to run much at this point.

Cxbx Reloaded Git Changelog:
* Merge pull request #577 from ergo720/master
Variables renaming...
* Variables renaming
* Merge pull request #576 from ergo720/master
Drag and Drop implementation + UIPI bypass
* Drag and Drop implementation
* Merge pull request #548 from ergo720/master
Fix for registry folder keys
* Merge branch 'master' into master
* Fix incorrect debug folder registry key
* Revert commit fix for the issue #515
* Merge pull request #575 from Luca1991/master
Removed duplicate Xbe.cpp file
* Removed duplicate Xbe.cpp file
* Improvements (#572)
* Implement FileFsVolumeInformation in NtQueryVolumeInformationFile
* Replace empty VertexShaders with a dummy shader
* CxbxUpdateActiveIndexBuffer: Only log in Debug builds
* KeWaitForMultipleObjects: Log the object handles that we are waiting for
* NtQueryVolumeInformationFile: Replace *.* wildcard with *
This fixes the dashboard's memory management functionality.
Windows seems to exclude folders with *.* when the Xbox expects them to be present.
* Fix bad commit
* Fix dashboard memory management and other minor tweaks (#571)
* Implement FileFsVolumeInformation in NtQueryVolumeInformationFile
* Replace empty VertexShaders with a dummy shader
* CxbxUpdateActiveIndexBuffer: Only log in Debug builds
* KeWaitForMultipleObjects: Log the object handles that we are waiting for
* NtQueryVolumeInformationFile: Replace *.* wildcard with *
This fixes the dashboard's memory management functionality.
Windows seems to exclude folders with *.* when the Xbox expects them to be present.

Download: Cxbx Reloaded Git (2017/08/02)
Source: Here

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