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EmuCR:Xbox EmulatorsCxbx Reloaded Git (2017/08/31) is compiled. Cxbx-Reloaded is an emulator for running Microsoft Xbox (and eventually, Chihiro) games on Microsoft Windows. The project began life as a fork of Cxbx with added 64-bit support. Work is currently underway to backport some of the improvements from Dxbx. Cxbx-Reloaded is still pretty unstable, don't expect it to run much at this point.

Cxbx Reloaded Git Changelog:
* Update README.md
Re-fix typo
* Update README.md
Typo fix
* Fix a typo
* EmuX86: IO improvements + hacky implementation of Timer IO port
* EmuKrnl: Implement (partial) interrupt support.
* EmuKrnlRtl: Prevent RtlAssert from causing emulation to abort.
* EmuX86: Implement CMP
* EmuX86: Implement IN Opcode
Note that this always returns 0 currently, because EmuX86_IOReadXX are not implemented yet!
* Fix DPC bugs: Wrong calling convention was used
* All D3D REGISTER_OOVPA to reviewed
also registered missing OOVPA for each version.
In XDK 4034, 4134, 4432, 5028, 5233, Functions for which valid test cases are not found are provisional registered.
* All XGRAPHC REGISTER_OOVPA to reviewed
also registered missing OOVPA for each version.
Provisional registration in XDK 4432, 5028
- XFONT_OpenBitmapFontFromMemory 4432
- XGWriteSurfaceOrTextureToXPR 5028
- XGCompressRect 5028
* All Xapi REGISTER_OOVPA to reviewed
also registered missing OOVPA for each version.
Provisional registration in XDK 4034, 5028, 5233
- SignalObjectAndWait 4034
- XMountMURootA for 5028, 5233
- timeSetEvent for 5233
- timeKillEvent for 5028, 5233

Download: Cxbx Reloaded Git (2017/08/31)
Source: Here



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