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EmuCR: DolphinDolphin Git 5.0-5044 is compiled. This is the trunk of Dolphin Project. Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a Gamecube, Wii and Triforce (the arcade machine based on the Gamecube) emulator which supports many extra features and abilities not present on the original consoles. It has a partial Wii support and plays most Gamecube games.

Dolphin Git changelog:
* Merge pull request #5842 from TBoshoven/sdhc-support
Add support for SDHC
* Added proper SDHC initialization to protocol v2.
* Redid initialization logic.
Looks like initialization is done automatically by IOS versions that support SDHC.
* Re-enable SDIO events.
* Use std::array for CSD.
Fix double negative in comment.
Fixed member variable names, added some const correctness.
* SDHC documentation and cleanups.
Added some more comments.
Cleanups based on PR feedback.
Comment was unclear.
* Add support for SDHC.
This add support for SD protocol 2 while staying compatible with protocol 1.01.
Most of this is quite hacky, but it seems to be working well.
The original implementation was quite confusing, so I didn't touch most of the stuff I did not understand.
* Merge pull request #5889 from degasus/warning_fix
VideoSW: Drop log level of missing anti aliasing support.
* VideoSW: Drop log level of missing anti aliasing support.
We don't want to emit such a high priority warning here, else fifoci will die.
* Merge pull request #5888 from lioncash/move
Filesystem: Declare FileInfo iterator's move constructor and assignment operator noexcept
* Filesystem: Declare FileInfo iterator's move constructor and assignment operator noexcept
Prevents potential extra copies being created in the context of
std::move_if_noexcept.

Download: Dolphin Git 5.0-5044 x64
Download: Dolphin Git 5.0-5044 Android
Source: HereDolphin Git 5.0-2877

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