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EmuCR: PPSSPPPPSSPP Git (2017/08/16) is compiled. PPSSPP is a fast and portable PSP emulator for Android, Windows, Mac, and Linux, written in C++.

PPSSPP Git Changelog:
* Merge pull request #9902 from VVVFO/master
Add controller entries from gabomdq/SDL_GameControllerDB
* Add controller entries from gabomdq/SDL_GameControllerDB
Before using gabomdq/SDL_GameControllerDB as submodule, there's a few entries that exists in our current file but not in that repository. I have created a [pull request](https://github.com/gabomdq/SDL_GameControllerDB/pull/149) for that repo, and before that get merged, this could be a direct temporary fix to #9872 and #9825 and many more potential controller support issues.
* Cleaner Vulkan shutdown
* Neon-optimize the audio s32->s16 packing function
* NEON-optimize CLUT loads
* Vulkan: More minor optimization (avoid pipeline cache lookups when possible)
* NEON-optimize bone matrix loads
* Can't dirty VERTEXSHADER_STATE before the flush in Execute_VertexTypeSkinning, causes obscure bugs when software skinning is enabled
* Simple micro-optimization in AdvanceVerts


Download: PPSSPP Git (2017/08/16) x86
Download: PPSSPP Git (2017/08/16) x64
Download: PPSSPP Git (2017/08/16) Android
Source: Here

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