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EmuCR: mGBAmGBA Git (2017/09/26) is compiled. mGBA is a new emulator for running Game Boy Advance games. It aims to be faster and more accurate than many existing Game Boy Advance emulators, as well as adding features that other emulators lack.

* Near full Game Boy Advance hardware support[1].
* Fast emulation. Known to run at full speed even on low end hardware, such as netbooks.
* Qt and SDL ports for a heavy-weight and a light-weight frontend.
* Save type detection, even for flash memory size[2].
* Real-time clock support, even without configuration.
* A built-in BIOS implementation, and ability to load external BIOS files.
* Turbo/fast-forward support by holding Tab.
* Frameskip, configurable up to 9.
* Screenshot support.
* 9 savestate slots. Savestates are also viewable as screenshots.
* Video and GIF recording.
* Remappable controls for both keyboards and gamepads.
* Loading from ZIP files.
* IPS and UPS patch support.
* Game debugging via a command-line interface (not available with Qt port) and GDB remote support.

mGBA Git Changelog:
* All: Update README
* All: Update CHANGES
* Qt: Fix fast forward crashing when no game loaded
* Python: Better protect stuff that gets gc'd
* Python: Add map view
* Python: Fix tiles
* Core: Add some debug checks
* Qt: Make clicking tiles work
* Core: More map viewer fixes
* Core: Fix "macro" tile dynamic sizing
* Qt: Add map export
* Util: Add alpha versions of PNG functions
* GB Video: Support map cache
* Qt: Map Viewer touchups
* Core: Start work on wider maps
* Qt: Initial map cache UI
* Core: Still quite buggy map cache
* Core: Revamp tile cache, add untested map cache
* VFS: Make VFile.truncate work growing files on PSV (fixes #885)

Download: mGBA Git (2017/09/26)
Source: Here

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