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EmuCR: Project 64Project64 Git (2017/09/14) is compiled. Project 64 is a proprietary Nintendo 64 emulator for Windows. It employs a plug-in system that allows third-party software developers to create their own implementation of a specified component. Project64 allows the user to play Nintendo 64 games on a computer by reading ROM images, either dumped from the read-only memory of a Nintendo 64 cartridge or created directly on the computer as homebrew. Project64 started as an exercise by Jabo and zilmar in an attempt to see if they were capable of programming a Nintendo 64 emulator. It's open source now.

Project64 Git Changelog:
* [Debugger] Code clean up and fix some warnings
* [Debugger] Clean up debugger commands attach/detach
* [Project64] clean up debugger code
* [Project64] Clean up ScriptHook.h
* [Project64] Clean up OpInfo.h
* [Project64] Fix up warning in RomBrowserClass.cpp
* [Project64] Fix up warning ListCtrl.h
* [Project64] Remove version defines from resource.h
* [Project64] Fix some warnings with wtl
* [Project64] Change g_Settings->LoadBool(Debugger_Enabled) to CDebugSettings::bHaveDebugger()
* [rdb] remove dk64 Polygon Tearing Fix
* [Audio] Move OpenSLES code in to Driver/OpenSLES.cpp
* [Audio] Start to add OpenSLES Driver
* [Audio] Move settings id in to SettingsID.h
* [Audio] split log startup
* [Audio] Update version info
* [Audio] Update ignore file
* [Audio] Change Project64-audio/Main.h to AudioMain.h
* [Audio] Update internal names
* [Audio] Change project name to Project64-audio.vcxproj
* [Audio] Update headers

Download: Project64 Git (2017/09/14) x86
Download: Project64 Git (2017/09/14) x64
Source:Here

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