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EmuCR:Xbox EmulatorsCxbx Reloaded Git (2017/10/19) is compiled. Cxbx-Reloaded is an emulator for running Microsoft Xbox (and eventually, Chihiro) games on Microsoft Windows. The project began life as a fork of Cxbx with added 64-bit support. Work is currently underway to backport some of the improvements from Dxbx. Cxbx-Reloaded is still pretty unstable, don't expect it to run much at this point.

Cxbx Reloaded Git Changelog:
* Merge pull request #768 from LukeUsher/xbe-loading
Xbe loading & FileSystem Tweaks
* Abort with an error if any preload section fails to load
* XeUnloadsection should return STATUS_SUCCESS on success
* Create a .bin file for each partition, which is used for direct HDD partition header access
Dashupdate.xbe progresses further with this, now it attempts to format the partitions but fails due to incomplete implementation of DeviceIoControlFile (Specifically IOCTL_DISK_GET_DRIVE_GEOMETRY and IOCTL_DISK_GET_PARTITION_INFO
* Fix an issue caused by DesiredAccess not being correctly set when FILE_SYNCHRONOUS is used in CreateOptions
* Attempt to prevent Share Violation errors
* Fix a compiler warning in Xbe.cpp
* Xbe Loading Improvements
- Rather than copying the entire Xbe into the xbox address space, we
copy only the header
- Only sections marked as 'preload' are loaded at boot time
- All other sections are loaded/unloaded on demand by the running title,
via calls to XLoadSecton/XUnloadSection
- Fixed an off-by-one error in Xbe section name parsing
- Fix an incorrect assumption that section names are always
8 characters null-terminated. They are 9 characters, null padded

Download: Cxbx Reloaded Git (2017/10/19)
Source: Here

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