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EmuCR: WiiUDecaf Git (2017/10/23) is compiled. Decaf (originally called WiiU-EMU) is a researching Wii U emulation. The Wii U is a home video game console created by Nintendo and the successor to the Wii.

Decaf Git Changelog:
* Update fmt to fix enum formatting
* cmake: macOS builds are now built with '-D_DARWIN_C_SOURCE'
* This resolves build issues with Travis. It is unknown why this issue
even occurs in the first place, and it is also unknown why I cannot
reproduce the issue on my personal machine. But this works for some
reson, so here you go.
* travis: Update Homebrew to latest version and update all packages
* cmake: Use -std=c++1z instead of -std=c++17 on macOS
The latest official compiler for macOS (Xcode 9.0) is based on LLVM v4,
which contains most of, but not all, C++17 features. Therefore, to build
using experimental C++17 features on macOS, we need to use -std=c++1z.
My guess is that Xcode 9.1 will ship with LLVM v5, which has completed
support for C++17. At that point, we can simply use -std=c++17 again.
I have also added a small check that prevents CMake from attempting to
build with OpenGL on macOS.
I have also changed the Travis build script to use Xcode 9 rather than
Xcode 8.3, enabling these experimental features.
And I've fixed a small issue with the README. :)

Download: Decaf Git (2017/10/23)
Source: Here



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