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EmuCR: DolphinDolphin Git 5.0-5698 is compiled. This is the trunk of Dolphin Project. Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a Gamecube, Wii and Triforce (the arcade machine based on the Gamecube) emulator which supports many extra features and abilities not present on the original consoles. It has a partial Wii support and plays most Gamecube games.

Dolphin Git changelog:
* Merge pull request #6124 from stenzek/vulkan-shutdown-vxfb
Vulkan: Fix crash on shutdown with Virtual XFB enabled
* Vulkan: Fix crash on shutdown with Virtual XFB enabled
* Merge pull request #6131 from t27duck/wiiware_ini_file
Add INI file for Midnight Bowling (WiiWare)
* Add INI file for Midnight Bowling (WiiWare)
Without virtual xfb, the game will show distorted graphics once leaving
the title screen. This adds an INI file to make the game playable.
The wiki page for this game also notes the need for virtual xfb.
* Merge pull request #6132 from ligfx/updatecubeb
Externals: update cubeb to kinetiknz/cubeb@c2bd582
* Externals: update cubeb to kinetiknz/cubeb@c2bd582
A bunch of changes, looks mainly like bug fixes and code cleanup.
Notable changes:
- `cubeb_get_min_latency`'s signature was changed to take params via
pointer, requiring Dolphin code to be tweaked in two places.
- A fix for kinetiknz/cubeb#320, as reported by @shuffle2
- Fixed build on FreeBSD (kinetiknz/cubeb#344), as contributed by @endrift
* Merge pull request #6133 from ligfx/soundstreamsetrunning
AudioCommon: rename ClearAudioBuffer(mute) to SetSoundStreamRunning(running)
* SoundStream: rename Clear(mute) to SetRunning(running)
* AudioCommon: rename ClearAudioBuffer(mute) to SetSoundStreamRunning(running)
* SoundStream: remove unused m_muted and IsMuted

Download: Dolphin Git 5.0-5698 x64
Download: Dolphin Git 5.0-5698 Android
Source: HereDolphin Git 5.0-2877



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