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EmuCR: rpcs3 rpcs3 Git (2017/10/29) is compiled. RPCS3 is an open-source Sony PlayStation 3 emulator and debugger written in C++ for Windows and Linux. The emulator has been in development since early 2011 and currently supports modern DirectX 12, Vulkan and OpenGL renderers. The emulator is capable of booting and playing a decent amount of commercial games and PlayStation 3 SDK samples. Many more titles are also becoming playable with future development by contributors.

rpcs3 Git Changelog:
* rsx: Fix for rsx thread lockup due to nested access violations when WCB is enabled
* vk: Allow swapchain create to fail with an error
* nvidia facepalm
* rsx: Tag cache blocks returned on access violation to validate data passed
to flush_all is up to date. Should prevent recursive exceptions
Partially revert Jarves' fix to invalidate cache on tile unbind. This will
need alot more work. Fixes hangs
* gsframe: Break waiting is emulator is stopped suddenly
- Keeps the queue from hanging the GUI
* rsx/qt: GsFrame improvements
- Identify minimize/restore events as separate from regular resize and do not react to them
- Enable message queue consumption after loading the shaders cache. Also hides the frame in this step
-- This fixes the 'start fullscreen' bug when running vulkan
* fixup
* Audio: add Buffer Count setting
* ppu_acontext draft
* Add cmdline support

Download: rpcs3 Git (2017/10/29) x64
Source: Here

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