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EmuCR:DeSmuMEDeSmuME Git (2017/11/21) is compiled. DeSmuME is an open source Nintendo DS(NDS) emulator for Linux, Mac OS and Windows. DeSmuME supports save states, the ability to increase the size of the screen and it supports filters to improve image quality. DeSmuME also supports microphone use on Windows and Linux ports, as well as direct video and audio recording. The emulator also features a built-in movie recorder.

DeSmuME Git Changelog:
* GPU: Properly initialize the newer NDSDisplayInfo fields.
* Cocoa Port (OpenEmu Plug-in): Change the video format to 18-bit RGB666, which matches a hardware NDS.
* Core: Change some default settings to use more compatible and true-to-hardware settings.
* Windows Port: Don't resize the display window after changing GPU Scaling Factor.
* Core: Change the default max. JIT block size from 100 to 12, since 12 has been tested to be more compatible and safer to use.
* Render 3D: Handle RenderFinish() more consistently. Fixes 3D flushing issues when running single-threaded SoftRasterizer.

Download: DeSmuME Git (2017/11/21) x86
Download: DeSmuME Git (2017/11/21) x64
Source: Here



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