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EmuCR: rpcs3 rpcs3 Git (2017/11/20) is compiled. RPCS3 is an open-source Sony PlayStation 3 emulator and debugger written in C++ for Windows and Linux. The emulator has been in development since early 2011 and currently supports modern DirectX 12, Vulkan and OpenGL renderers. The emulator is capable of booting and playing a decent amount of commercial games and PlayStation 3 SDK samples. Many more titles are also becoming playable with future development by contributors.

rpcs3 Git Changelog:
* vk: Reset renderer status whenever a window geometry event is processed
* rsx/fp: Give abs higher prio as it invalidates any precision checks
* rsx/fp: improve SRC modifier order
* rsx/fp: RE work on precision modifier bits
* rsx: Abort all drawing commands if no swapchain exists
* rsx: Enable hw blit engine for local->main memory blit operations as well
* rsx: research native texel byte order on cpu readback (WCB) [WIP]
* Qt: move "Disable Vertex Cache" option back to gpu tab
* Updates ReadMe for Windows (#3713)
* Qt: Use global Appicon instead of setting it in every Dialog
* Fix set thread affinity on OS X (#3757)
* Initial work on sys_usbd syscalls
* AppVeyor Qt fix

Download: rpcs3 Git (2017/11/20) x64
Source: Here

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