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EmuCR: higanxSnes v1.01 WIP is released. Derived from higan v094. The idea behind the xSnes fork of higan/bsnes is to preserve and separate the near perfect Super Nintendo portion from the multi-emulator known as higan. This means the emulator cores for the 8-bit Nintendo, and Game Boy Advance have been removed. The Game Boy and Game Boy Color emulators remain intact to accommodate the Super Game Boy. However, the Game Boy and Game Boy Color are not emulated as independent systems as compiled. Therefore, to play Game Boy & Game Boy Color games, you must use the Super Game Boy exclusively as a Super Nintendo Adapter. I agree clean code is very important.Therefore, I have tried to follow byuu's lead. The only code I would find to be outside of this philosophy would be the BS-X code, but I must stress that code is extremely narrow and only pertains specifically to the BS-X Satellaview.

xSnes Changelog:
- Modified "About" information located in the UI Config-Advanced tab
- The readme.txt and the changelog.txt are now two separate files.
- Enabled "StartFullScreen" by default in "settings.bml", delete current
"settings.bml" = %AppData%\xSnes to take effect! Doesn't work the way
it should directly from UI library. Drag & Drop "Cartridge Folder"
to xSnes.exe only. Added to give example of current state.
- Replaced the game library golden diamond shape icon with a little
Super Nintendo controller icon.

Download: xSnes v1.01 WIP x86
Download: xSnes v1.01 WIP x64
Source: Here

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