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EmuCR: PPSSPPPPSSPP Git (2017/12/05) is compiled. PPSSPP is a fast and portable PSP emulator for Android, Windows, Mac, and Linux, written in C++.

PPSSPP Git Changelog:
* Merge pull request #10260 from hrydgard/replace-fixup
* Reject texture replacement mipmaps of the wrong size
* Just some debug output for future decisions
* Update submodule lang
* Also disable dualsrc blend on Tegra K1. Should help #10208
* Merge pull request #10254 from sergiobenrocha2/patch-1
* Missing -lEGL when -DUSING_EGL=ON
* Android: Warn if PPSSPP fails to save the config file.
* Merge pull request #10253 from hrydgard/riff-cleanup
* RIFF: Add check for truncated files, cleanup a little more.
* Try to protect against bad data in RIFF files (used for menu background audio only)
* Even more cleanup of RIFFReader
* Kill off more unused code in RIFFReader
* Remove write support from chunk_file, rename to RIFFReader
* Reformat chunk_file. Don't usually reformat whole files, but this was too ugly to work on :P
* GE Record: After recording a frame, log the filename of the output file.
* Disable "Accurate Depth" in Burnout games, they have trouble with it on Mali (Z-fighting...)


Download: PPSSPP Git (2017/12/05) x86
Download: PPSSPP Git (2017/12/05) x64
Download: PPSSPP Git (2017/12/05) Android
Source: Here

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