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EmuCR: rpcs3 rpcs3 Git (2017/12/18) is compiled. RPCS3 is an open-source Sony PlayStation 3 emulator and debugger written in C++ for Windows and Linux. The emulator has been in development since early 2011 and currently supports modern DirectX 12, Vulkan and OpenGL renderers. The emulator is capable of booting and playing a decent amount of commercial games and PlayStation 3 SDK samples. Many more titles are also becoming playable with future development by contributors.

rpcs3 Git Changelog:
* rsx: Raise semaphore timeout duration bacause some games are very slow
* rsx/fp: Fix typo
* Update FragmentProgramDecompiler.cpp
* rsx/fp: Hotfix for TEXBEM/TXPBEM
* rsx/fp: Implement TXPBEM
* rsx/fp: Implement TEXBEM (untested)
* rsx/fp: Stuff
* rsx: Implement variable point size
* rsx: Pause FIFO queue when changing ctrl registers
* rsx: framebuffer textures do not have mipmaps!
* rsx/cfg: Lower the default scaling threshold to 16x16
* rsx: Framebuffer setup fixes
* rsx: Minor fixes
* rsx: Fix RGB565 blits. Data is byteswapped on input
* fix linux builds
* rsx: Texture cache fixes
* rsx: Implement delayed swizzle remap for blit engine resources

Download: rpcs3 Git (2017/12/18) x64
Source: Here

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