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EmuCR: DolphinDolphin Git 5.0-6374 is compiled. This is the trunk of Dolphin Project. Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a Gamecube, Wii and Triforce (the arcade machine based on the Gamecube) emulator which supports many extra features and abilities not present on the original consoles. It has a partial Wii support and plays most Gamecube games.

Dolphin Git changelog:
* Merge pull request #6380 from Linktothepast/gameinis
* Gameini updates
* Merge pull request #6042 from stenzek/videocommon-pipelines
* VideoBackends: Add AbstractShader and AbstractPipeline classes
* D3D: Remove state stack from tracker, set explicitly instead
* D3D: Support state tracking of compute shaders
* D3D: Support compiling compute shaders
* GLUtil: Drop now-unused attributeless VAO helpers
* OGL: Log warnings from shader compiles, even if it compiled successfully
* OGL: Track state of last bound vertex array object
* Merge pull request #6394 from stenzek/macos-resize
* OGL: Call GLInterface->Update() on window resize

Download: Dolphin Git 5.0-6374 x64
Download: Dolphin Git 5.0-6374 Android
Source: HereDolphin Git 5.0-2877

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