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EmuCR: DOSBoxDOSBox SVN r4085 is released. DOSBox emulates an Intel x86 PC, complete with sound, graphics, mouse, joystick, modem, etc., necessary for running many old MS-DOS games that simply cannot be run on modern PCs and operating systems, such as Microsoft Windows XP, Windows Vista, Linux and FreeBSD. However, it is not restricted to running only games. In theory, any MS-DOS or PC-DOS (referred to commonly as "DOS") application should run in DOSBox, but the emphasis has been on getting DOS games to run smoothly, which means that communication, networking and printer support are still in early development.

DOSBox also comes with its own DOS-like command prompt. It is still quite rudimentary and lacks many of the features found in MS-DOS, but it is sufficient for installing and running most DOS games.

DOSBox SVN Changelog:
Add ignores for mame folder
Correct line ends in emu.h and setting correct svn properties
Make it compile on VS 2008,as that one does not support the C99 standard library.
upgrade visual studio file to add MAME sound stuff
This looks more logical to me
use correct datatype with scanf
Remove exception specifiers as they are depreciated. Remove some trailing spaces and add some spaces for readability.
Enable core inlining by default on configure/make build system
Fix SBlaster issue with counter not being restarted with an autoinit transfer
Declare the init function of the joystick as restartable, so some of the dynamic settings work.

Download: DOSBox SVN r4085
Source: Here

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  1. Why no 3DFX ? You could add acess to glide dll (3DFX) like the svn-Daum


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