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EmuCR:JPcspJpcsp Git (2018/02/02) is compiled. JPCSP is a PlayStation Portable(PSP) emulator, allowing you to play your PSP games on a PC. Even though Jpcsp is written in Java, it can already reach 100% PSP speed on a lot of commercial games... and the emulator performance is constantly increasing. Jpcsp takes full advantage of dual-core processors, matching the PSP dual-core architecture. Even a quad-core can give a small performance improvement by leaving free CPU cores for the Java JIT Compiler and the graphics cache.

Jpcsp Git changelog:
* Corrected the display of the date formats in the region settings:
* savedata: always format the month as a single digit (e.g. "2" for
* Added new native code sequence for "memcpy"
* Small fix in compiler
* Avoid NullPointerException
* Display lists: disable the check on the maximum number of NOP
* Improved debugging: check for duplicate entries in PreDecrypt.xml
* Small fixes in LLE for Kirk hardware.
* LLE for PSP reboot: do not compress/patch encrypted PRX files.
* Limit debugging of parameters for sceUtilsBufferCopyWithRange()
* Improved LLE interpretation of Allegrex cache instructions: own logger
* LLE: implemented icache instruction used by
* Progress on LLE reboot: added pre-decrypted values for the internal
* MMIO for Kirk: improved debugging
* MMIO: added debug information for the ME core

Download: Jpcsp Git (2018/02/02) x86
Download: Jpcsp Git (2018/02/02) x64
Source: Here



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