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EmuCR:JPcspJpcsp Git (2018/02/12) is compiled. JPCSP is a PlayStation Portable(PSP) emulator, allowing you to play your PSP games on a PC. Even though Jpcsp is written in Java, it can already reach 100% PSP speed on a lot of commercial games... and the emulator performance is constantly increasing. Jpcsp takes full advantage of dual-core processors, matching the PSP dual-core architecture. Even a quad-core can give a small performance improvement by leaving free CPU cores for the Java JIT Compiler and the graphics cache.

Jpcsp Git changelog:
* Fixed the output size of KIRK commands 4 and 5.
* Removed patching of reboot module as this is no longer required
* Added pre-decrypted KIRK commands for all PRX files from
* Progress on MMIO for Media Engine: identified ME_CMD_SASCORE_WITH_MIX
* MMIO for Ata hardware: report correct number of sectors on UMD
* LLE: improved debugging of Media Engine
* Improved debugging message
* LLE: improved interrupt handling. Now multi-thread safe.
* Avoid ERROR message from UPnP
* Progress on MMIO for the GE hardware
* New methods provided by the external software renderer

Download: Jpcsp Git (2018/02/12) x86
Download: Jpcsp Git (2018/02/12) x64
Source: Here

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