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EmuCR: PPSSPPPPSSPP Git (2018/02/12) is compiled. PPSSPP is a fast and portable PSP emulator for Android, Windows, Mac, and Linux, written in C++.

PPSSPP Git Changelog:
* Oops, didn't mean to update the submodules backwards (remains from a bisect)
* Whitelist mapbuffer usage to NVIDIA only (should maybe add Qualcomm too), it's murder on Mali
* Merge pull request #10606 from unknownbrackets/gl-shutdown
* GLES: Fix shutdown while stepping.
* Merge pull request #10604 from unknownbrackets/gl-buffers
* GLES: iOS buildfix.
* GLES: Android buildfix.
* GLES: Use buffer storage and explicit flush.
* GLES: Free localMemory later.
* GLES: Use buffer range mapping where appropriate.
* GLES: Use mapped device memory when possible.
* Cheats: Fix a debug assertion.
* Merge pull request #10605 from unknownbrackets/gl-shutdown
* iOS: Attempt to fix shutdown race condition.
* GLES: Prevent race condition on shutdown.
* GLES: Wait for queue idle properly.
* Merge pull request #10603 from unknownbrackets/gl-render-manager
* GLES: Use aligned memory for textures.
* Global: Fix some type comparison/shadow warnings.


Download: PPSSPP Git (2018/02/12) x86
Download: PPSSPP Git (2018/02/12) x64
Download: PPSSPP Git (2018/02/12) Android
Source: Here

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