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EmuCR: XeniaXenia Git (2018/02/20) is compiled. Xenia is an experimental emulator for the Xbox 360. It does not run games (yet).

Xenia Status:
Some real games run. Most don't. See the Game compatibility list for currently tracked games and feel free to contribute your own updates, screenshots, and information there following the existing conventions.

Xenia Git Changelog:
* [Base] Copy up to alignment boundary in aligned swap boundaries and then use aligned load/store
* Merge branch 'vtx_cache'
* [Vulkan] Disable vertex buffer cache expansion for now.
* [Vulkan] Handle primitive reset index on copy
* [Vulkan] BufferCache: Add VertexBuffer struct
* Merge branch 'master'
* [Vulkan UI] CircularBuffer: Actually use provided alignment
* [Vulkan] Upload entire vertex allocation into the transient cache (for now)
* [Core] BaseHeap::QueryBaseAndSize
* Formatting
* [Vulkan] Smarter transient cache
* [Core] QueryRegionInfo - report the original allocation size
* [Core] Remove hardcoded type field from HeapAllocationInfo
* [Core] Memory::GetPhysicalHeap
* [Vulkan] Add VMA to Buffer Cache
* [GPU] Add unknown registers E00/E40 to register file
* [Vulkan] New docs for buffer cache
* [CPU] MMIOHandler IsRangeWatched now returns true if the entire range is watched.
* [Vulkan] Enforce semicolons on VK_SAFE_DESTROY
* [Vulkan] Declare feature samplerAnisotropy
* [Vulkan] Prevent negative scissor offsets
* [Vulkan] Fix cube texture uploads
* [Base] RingBuffer: Add ReadAndSwap instead of piggybacking off of Read

Download: Xenia Git (2018/02/20)
Source: Here



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