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EmuCR: CitraCitra Git (2018/03/21) is released. This is the trunk of Citra Project. Citra is an experimental open-source Nintendo 3DS emulator/debugger written in C++. At this time, it only emulates a very small subset of 3DS hardware, and therefore is only useful for booting/debugging very simple homebrew demos. Citra is licensed under the GPLv2. Refer to the license.txt file included.

Citra Git Changelog:
* Merge pull request #3484 from wwylele/highlight-fix
* pica/gl_shader: optimize ternary operator
* lighting: compute highlight clamp after one-/two-sided diffuse pass
* Merge pull request #3528 from BreadFish64/auto-nvidia
* comment
* use nvidia graphics automatically on laptops with optimus
* Merge pull request #3506 from MerryMage/mov-gl_resource_manager
* gl_resource_manager: Use std::exchange instead of std::swap in move assignment operators and constructors
* Merge pull request #3498 from wwylele/cfg-new-framework
* ipc_helper: remove interface for operating on command buffer directly
* Service/CFG: convert to ServiceFramework
* Merge pull request #3504 from degasus/vertex_streaming
* OGL: Use stream buffer for vertex data.
* stream buffer
* Convert ACT to the new service framework (#3521)
* Merge pull request #3513 from valentinvanelslande/layouts-fix,gitignore
* citra_qt: Sync menu UI settings after changing the layout with F10
* .gitignore: Add CMakeLists.txt.user to Project/editor files

Download: Citra Git (2018/03/21) x64
Source: Here

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