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EmuCR: PPSSPPPPSSPP Git (2018/03/05) is compiled. PPSSPP is a fast and portable PSP emulator for Android, Windows, Mac, and Linux, written in C++.

PPSSPP Git Changelog:
* Merge pull request #10688 from unknownbrackets/gl-buffers
* GLES: Support more buffer mapping strategies.
* GLES: Fix force alignment on buffer map.
* Oops, fix hardware tess in Vulkan (after removing hw skinning, we need to adjust the binding number)
* Merge pull request #10671 from hrydgard/remove-hardware-skinning
* Fix indentation mistake, minor cleanup.
* Further cleanup after the removal of hardware skinning.
* Comment fixes, reindentation.
* Remove gstate_c.deferredVertTypeDirty
* Remove further remains of hardware skinning. Fixes #10661
* VertexLoader: Remove now-unused weights translation code
* Start removing support for hardware skinning.
* Remove checks that disabled software skinning if there was morph.
* Add necessary decode functions to support morph+skin
* Small refactoring in VertexDecoderCommon
* Minor cleanup
* GL: Use AllocateAlignedMemory to make sure localMemory is always aligned. Fixes #10666
* Merge pull request #10685 from unknownbrackets/gl-buffers
* GLES: Buffer handling cleanup.


Download: PPSSPP Git (2018/03/05) x86
Download: PPSSPP Git (2018/03/05) x64
Download: PPSSPP Git (2018/03/05) Android
Source: Here

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