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EmuCR: PPSSPPPPSSPP Git (2018/03/25) is compiled. PPSSPP is a fast and portable PSP emulator for Android, Windows, Mac, and Linux, written in C++.

PPSSPP Git Changelog:
* When listing post-shaders, use the "name" specified in the ini as default, when looking up translations.
* Redirect the user to download the D3D9 runtime if D3D9 is not available and they don't want to switch to OpenGL.
* Fix updating light constants when light type changes (we handle dir/pos lights differently). Fixes #10132
* Added new Natural Colors PP shader (removed blur) (#10782)
* Merge pull request #10785 from unknownbrackets/skipdraw
* GPU: Count clears during frameskip.
* Remove "experimental" tag from Hardware Tessellation
* Merge pull request #10780 from aliaspider/temp
* nits.
* remove all usage of __LIBRETRO__
* Libretro port.
* add missing include.
* Windows/Vulkan: use the width and height arguments in ReinitSurface when
* Remove some unnecessary logging. Fixes #10753
* Merge pull request #10781 from hrydgard/preserve-config
* Android: Reload the config after getting storage permission, and ask immediately. Should help #10670


Download: PPSSPP Git (2018/03/25) x86
Download: PPSSPP Git (2018/03/25) x64
Download: PPSSPP Git (2018/03/25) Android
Source: Here

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