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EmuCR: CitraCitra Git (2018/04/17) is released. This is the trunk of Citra Project. Citra is an experimental open-source Nintendo 3DS emulator/debugger written in C++. At this time, it only emulates a very small subset of 3DS hardware, and therefore is only useful for booting/debugging very simple homebrew demos. Citra is licensed under the GPLv2. Refer to the license.txt file included.

Citra Git Changelog:
* Merge pull request #3645 from wwylele/shader-manager
* gl_rasterizer: isolate shader management into its own class
* gl_shader_gen: accept an option to generate separable shaders
* gl_resource_manager: add OGLPipeline
* gl_state: add pipeline state
* gl_resource_manager: separate OGLShader and OGLProgram
* gl_shader_util: separate shader object creation and program object creation

Download: Citra Git (2018/04/17) x64
Source: Here

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