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EmuCR: CitraCitra Git (2018/04/21) is released. This is the trunk of Citra Project. Citra is an experimental open-source Nintendo 3DS emulator/debugger written in C++. At this time, it only emulates a very small subset of 3DS hardware, and therefore is only useful for booting/debugging very simple homebrew demos. Citra is licensed under the GPLv2. Refer to the license.txt file included.

Citra Git Changelog:
* Merge pull request #3073 from jroweboy/multiplayer_pr
* More minor issue fixes
* Fix Lobby filtering with player list
* Move almost all state change tracking to MultiplayerState
* Remove duplicated logic in HostRoom
* Fix player list not showing in lobby. Fix host and direct connect crashing citra
* Fix compilation issue where unique_ptr needs full class declaration
* Address more review comments
* Fix multiplayer dropdowns and proxy model
* Address review comments
* Moved the password icon to the room name.
* Fixed and issue where multiplayer state was covering the File and Emulation menu items when it shouldn't even be visible
* Remove the current players blurb
* Add a member list expandable to the lobby. Fix issue with hosting more than once.
* Split multiplayer code into its own class
* Add network status text to the status bar
* Citra-qt: Add multiplayer ui
* Merge pull request #3670 from jbeich/qt
* Qt: Add missing #include after 2f8bd1829670
* Merge pull request #3607 from adityaruplaha/sdl2-fullscreen
* SDL2: Implement fullscreen
* Merge pull request #3662 from wwylele/shader-hash-cache
* shader: avoid recomputing hash for the same program
* shader_jit: change passing ShaderSetup to passing uniforms struct into the program
* Merge pull request #3663 from jroweboy/quick-fix
* Use the QT_TRANSLATE_NOOP macro

Download: Citra Git (2018/04/21) x64
Source: Here

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