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EmuCR: DolphinDolphin Git 5.0-6917 is compiled. This is the trunk of Dolphin Project. Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a Gamecube, Wii and Triforce (the arcade machine based on the Gamecube) emulator which supports many extra features and abilities not present on the original consoles. It has a partial Wii support and plays most Gamecube games.

Dolphin Git changelog:
* Merge pull request #6606 from lioncash/bochs
* CMakeLists: Link bochs in privately where applicable
* Merge pull request #6607 from lioncash/ppc
* PPCDebugInterface: Remove redundant HostRead_U32() call in Disassemble()
* Merge pull request #6608 from lioncash/gekko
* Gekko: In-class initialize members where applicable
* Merge pull request #6609 from lioncash/ufpr
* Gekko: Remove unused UFPR union
* Merge pull request #6610 from lioncash/swap
* Common/Swap: Amend BigEndianValue's operator= to return a reference to the object rather than returning void
* Merge pull request #6565 from leoetlino/fs-timing
* IOS/FS: Emulate read/write/close/seek timing
* IOS/FS: Emulate superblock write timing
* IOS/FS: Emulate GetAttr() timing
* IOS/FS: Emulate Open() timing
* IOS/FS: Use hardware tested minimum reply time
* Merge pull request #6602 from lioncash/xxhash
* CMakeLists: Don't dump xxhash's includes into top-level directory scope
* Merge pull request #6605 from spycrab/gc_fix_rumble
* Core/GC: Fix rumble for "Luigi's Mansion"

Download: Dolphin Git 5.0-6917 x64
Download: Dolphin Git 5.0-6917 Android
Source: HereDolphin Git 5.0-2877

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