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EmuCR: Play!Play! Git (2018/04/05) is complied. Play! is an attempt at creating an emulator for the PlayStation 2 (PS2) console on the Windows platform. It is currently written in C/C++. It uses an instruction caching/recompilation scheme to achieve better performance while emulating the CPU.

Play! Git Changelog:
* Add definition needed to use MiniDebugger.
* Remove unused file references.
* Be more flexible with compatible framebuffers.
* Use IsCompatibleFramebufferPSM in D3D9.
* Delay execution of CdSeek command.
* Remove GP member from SIFCMDDATA structure.
* Prevent JALR from clobbering R0.
* Cleanup.
* Revert SPU register view to previous version.
* Cleanup.
* Fix tab images.
* Fix warnings.
* Build PsfPlayer on iOS.
* Add PsfPlayer resources.
* Update Info.plist.
* Add CMakeLists for iOS PsfPlayer.
* Fix warning.
* Copy installers to commit output directory.
* Update installer scripts.
* Execute installer script for PsfPlayer.
* Build PsfPlayer on AppVeyor.
* Remove includes.
* Remove Utils.

EmuCR: Play!

Download: Play! Git (2018/04/05) x86
Download: Play! Git (2018/04/05) x64
Download: Play! Git (2018/04/05) Android
Source: Here

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