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EmuCR: rpcs3 rpcs3 Git (2018/06/09) is compiled. RPCS3 is an open-source Sony PlayStation 3 emulator and debugger written in C++ for Windows and Linux. The emulator has been in development since early 2011 and currently supports modern DirectX 12, Vulkan and OpenGL renderers. The emulator is capable of booting and playing a decent amount of commercial games and PlayStation 3 SDK samples. Many more titles are also becoming playable with future development by contributors.

rpcs3 Git Changelog:
* 3rdparty: update stb_image.h and stb_truetype.h
* cellSaveData: handle fatal error fs::file is_null (read-only files)
* RSX: add taskbar progress to native ui progress dialogs
* Qt: set up taskbar progress for the gs_frame
* Qt/RSX: add taskbar progress in msg_dialog_frame for shader compilation
* Qt/RSX: add window title to the shader compilation msg_dialog
* Qt: remove multi message dialog code
* Qt: Fix message dialog progress bars never reaching 100%
* vk: Fix overlays for variable sampler count
* vk: RADV support for depth scaling and transfer
* Refactoring
* rsx/debug: Fix rendering when FIFO reordering is disabled
* vk: Avoid use-after-free fence object
* fix some linux issues
* rsx: Update memory flags after memory transfer
* vk: Implement depth scaling using hardware blit/copy engines
* rsx: Preserve read AA state separate from write AA state
* rsx: Obey MSAA resolve during memory persistence transfer
* Delay GDB server launch until emulator run (#4658)

Download: rpcs3 Git (2018/06/09) x64
Source: Here

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