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EmuCR: yuzuyuzu Git (2018/07/21) is complied. yuzu is a work-in-progress Nintendo Switch emulator. yuzu is an open-source project, licensed under the GPLv2 (or any later version). yuzu has been designed with portability in mind, with builds available for Windows, Linux, and macOS. The project was started in spring of 2017 by bunnei, one of the original authors of the popular Citra 3DS emulator, to experiment with and research the Nintendo Switch. Due to the similarities between Switch and 3DS, yuzu was developed as a fork of Citra. This means that it uses the same project architecture, and both emulators benefit from shared improvements. During the early months of development, work was done in private, and progress was slow. However, as Switch reverse-engineering and homebrew development became popular, work on yuzu began to take off as well.

yuzu Git Changelog:
* Merge pull request #752 from Subv/vfs_load
* Loader: Only print the module names and addresses if they actually exist.
* Merge pull request #743 from lioncash/view
* logging/filter: Use std::string_view in ParseFilterString()
* logging/backend: Add missing standard includes
* logging/backend: Use std::string_view in RemoveBackend() and GetBackend()
* Merge pull request #745 from lioncash/package
* param_package: Take std::string by value in string-based Set() function
* param_package: Use std::unordered_map's insert_or_assign instead of map indexing
* param_package: Get rid of file-static std::string construction
* Merge pull request #742 from bunnei/misc-apm
* apm: Improve stub for GetPerformanceConfiguration.
* Merge pull request #741 from lioncash/enum
* ipc_helpers: Add PushEnum() member function to ResponseBuilder
* Merge pull request #740 from Subv/acc_crash
* HLE/ACC: Stub IManagerForApplication::GetAccountId to return an error.
* Merge pull request #739 from lioncash/glad
* externals: Update glad to version 0.1.25
* Merge pull request #738 from lioncash/sign
* gl_state: Make references const where applicable in Apply()
* gl_state: Get rid of mismatched sign conversions
* Merge pull request #737 from lioncash/move
* loader/{nca, nro}: std::move VirtualFile in the constructors where applicable
* vfs_offset: std::move file and name parameters of OffsetVfsFile
* Merge pull request #736 from lioncash/null
* audren_u: Use a std::array instead of std::string for holding the audio interface/device name
* audout_u: Use a std::array instead of std::string for holding the audio interface name
* Merge pull request #735 from lioncash/video-unused
* maxwell_3d: Remove unused variable within GetStageTextures()
* Merge pull request #734 from lioncash/thread
* thread: Convert ThreadStatus into an enum class
* Merge pull request #733 from lioncash/dirs
* partition_filesystem: Return pfs_dirs member variable within GetSubdirectories()
* Merge pull request #732 from lioncash/unused
* nso: Silence implicit sign conversion warnings
* nso: Remove unused function ReadSegment()
* Merge pull request #731 from lioncash/shadow
* gl_shader_decompiler: Eliminate variable and declaration shadowing

Download: yuzu Git (2018/07/21)
Source:Here

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