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EmuCR: yuzuyuzu Git (2018/07/23) is complied. yuzu is a work-in-progress Nintendo Switch emulator. yuzu is an open-source project, licensed under the GPLv2 (or any later version). yuzu has been designed with portability in mind, with builds available for Windows, Linux, and macOS. The project was started in spring of 2017 by bunnei, one of the original authors of the popular Citra 3DS emulator, to experiment with and research the Nintendo Switch. Due to the similarities between Switch and 3DS, yuzu was developed as a fork of Citra. This means that it uses the same project architecture, and both emulators benefit from shared improvements. During the early months of development, work was done in private, and progress was slow. However, as Switch reverse-engineering and homebrew development became popular, work on yuzu began to take off as well.

yuzu Git Changelog:
* Merge pull request #769 from bunnei/shader-mask-fixes
* shader_bytecode: Implement other TEXS masks.
* Merge pull request #774 from Subv/atomic_signal
* Kernel/SVC: Perform atomic accesses in SignalProcessWideKey as per the real kernel.
* Merge pull request #773 from Subv/gl_ext_check
* Frontend: Check for more required OpenGL extensions during startup.
* Merge pull request #768 from lioncash/string-view
* vfs: Correct file_p variable usage within InterpretAsDirectory()
* file_util, vfs: Use std::string_view where applicable
* Merge pull request #770 from lioncash/construct
* gl_shader_decompiler: Remove redundant Subroutine construction in AddSubroutine()
* Merge pull request #638 from MerryMage/mp
* Implement exclusive monitor
* Merge pull request #772 from MerryMage/dynarmic
* externals: Update dynarmic to fc6b73bd

Download: yuzu Git (2018/07/23)

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