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EmuCR: yuzuyuzu Git (2018/07/25) is complied. yuzu is a work-in-progress Nintendo Switch emulator. yuzu is an open-source project, licensed under the GPLv2 (or any later version). yuzu has been designed with portability in mind, with builds available for Windows, Linux, and macOS. The project was started in spring of 2017 by bunnei, one of the original authors of the popular Citra 3DS emulator, to experiment with and research the Nintendo Switch. Due to the similarities between Switch and 3DS, yuzu was developed as a fork of Citra. This means that it uses the same project architecture, and both emulators benefit from shared improvements. During the early months of development, work was done in private, and progress was slow. However, as Switch reverse-engineering and homebrew development became popular, work on yuzu began to take off as well.

yuzu Git Changelog:
* Merge pull request #809 from lioncash/rasterizer
* gl_rasterizer: Replace magic number with GL_INVALID_INDEX in SetupConstBuffers()
* gl_rasterizer: Use std::string_view instead of std::string when checking for extensions
* gl_rasterizer: Use in-class member initializers where applicable
* Merge pull request #811 from Subv/code_address_assert
* GPU: Remove the assert that required the CODE_ADDRESS to be 0.
* Merge pull request #806 from lioncash/friend
* friend: Add friend:m, friend:s, and friend:v services
* friend/interface: Add missing CreateDaemonSuspendSessionService() to the function handler table
* friend: Deduplicate interfaces
* Merge pull request #810 from Subv/r16
* GPU: Implemented the R16 and R16F texture formats.
* Merge pull request #805 from lioncash/sign
* svc: Resolve sign comparison warnings in WaitSynchronization()
* Merge pull request #807 from lioncash/unused
* deconstructed_rom_directory: Remove unused FindRomFS() function

Download: yuzu Git (2018/07/25)
Source:Here



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