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EmuCR: CitraCitra Git (2018/08/31) is released. This is the trunk of Citra Project. Citra is an experimental open-source Nintendo 3DS emulator/debugger written in C++. At this time, it only emulates a very small subset of 3DS hardware, and therefore is only useful for booting/debugging very simple homebrew demos. Citra is licensed under the GPLv2. Refer to the license.txt file included.

Citra Git Changelog:
* Merge pull request #4159 from FearlessTobi/port-1067
* emu_window: Ensure WindowConfig members are always initialized
* Merge pull request #4162 from FearlessTobi/port-1126
* telemetry_session: Don't allocate std::string instances for program lifetime in GetTelemetryId() and RegenerateTelemetryId()
* Merge pull request #4160 from FearlessTobi/port-1133
* gl_stream_buffer: Add missing header guard
* Merge pull request #4158 from FearlessTobi/port-933
* memory: Make prototype parameter names match their definitions
* memory: Remove unnecessary const qualifiers in prototypes
* Merge pull request #4154 from FearlessTobi/port-1063
* common/xbyak_abi: Mark defined functions in header as inline
* common/xbyak: Use nested namespace specifiers where applicable
* Merge pull request #4153 from FearlessTobi/port-1066
* CMakeLists: Add architecture detection for AArch64
* Merge pull request #4151 from FearlessTobi/port-987
* vector_math: Use variable template version of is_signed in Vec classes

Download: Citra Git (2018/08/31) x64
Download: Citra Canary Git (2018/08/31) x64
Source: Here



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