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EmuCR: reicastReicast Git (2018/08/21) is compiled. reicast is a multi-platform Dreamcast emulator. The project is currently in Alpha, usability, performance and stability issues are to be expected. Cortex-A9 dualcore, 1ghz+ is the minimum hardware for decent speeds.

Reicast Git Changelog:
* Merge pull request #1308 from reicast/pr-1288
* Fix lgtm-warning
* evdev/MapleType: Controller in port 1 defaults to VMU for Maple device, all other to None
* Fix OSX (?)
* Fix iOS
* Fix Windows
* Fix Android
* Maple: Reworked the way controllers are created
* MapleDeviceType: Add MDT_None
* evdev: Move creation of controllers
* evdev/maple: Set devices via config
* evdev: Add maple devices 1 and 2 to mapping & cfg
* Merge pull request #1235 from reicast/fh/alpha-pt-rounding-fix
* round() not available in GLES2. Using floor() instead
* Float math in alpha calculation causes some punch-through textures to have alpha noise.
* Merge pull request #1303 from reicast/msgbox
* Android: Improve msgbox, printf cdi workaround
* ngen_mainloop for x86 updated to use PC value from context, CDI warning
* Merge pull request #1306 from reicast/lk/menu_layout
* Android: Remove redundancy, Eliminate hash file
* Merge pull request #1298 from reicast/lk/game-config
* Android: Create a per-game configuration view
* Android: Initial structure for per-game settings
* Config: Only load modified game settings, don't save
* Config: log a software name to the configuration file
* Reios: perform initial configuration, as needed
* Port libretro reios params with less intrusive query
* Unimplemented method for per-game configuration

EmuCR: reicast
EmuCR: reicast

Download: Reicast Git (2018/08/21) x86
Download: Reicast Git (2018/08/21) x64
Download: Reicast Git ((2018/08/21) Android
Source: Here

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