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EmuCR: yuzuyuzu Git (2018/08/20) is complied. yuzu is a work-in-progress Nintendo Switch emulator. yuzu is an open-source project, licensed under the GPLv2 (or any later version). yuzu has been designed with portability in mind, with builds available for Windows, Linux, and macOS. The project was started in spring of 2017 by bunnei, one of the original authors of the popular Citra 3DS emulator, to experiment with and research the Nintendo Switch. Due to the similarities between Switch and 3DS, yuzu was developed as a fork of Citra. This means that it uses the same project architecture, and both emulators benefit from shared improvements. During the early months of development, work was done in private, and progress was slow. However, as Switch reverse-engineering and homebrew development became popular, work on yuzu began to take off as well.

yuzu Git Changelog:
* Merge pull request #1089 from Subv/neg_bits
* Shaders: Corrected the 'abs' and 'neg' bit usage in the float arithmetic instructions.
* Merge pull request #1105 from Subv/convert_neg
* Shader: Remove an unneeded assert, the negate bit is implemented for conversion instructions.
* Merge pull request #1113 from Subv/texs_mask
* Shaders/TEXS: Fixed the component mask in the TEXS instruction.
* Merge pull request #1102 from ogniK5377/mirror-clamp-edge
* Added check to see if ARB_texture_mirror_clamp_to_edge is supported
* Added WrapMode MirrorOnceClampToEdge
* Merge pull request #1101 from Subv/ssy_stack
* Shaders: Implemented a stack for the SSY/SYNC instructions.
* Merge pull request #1109 from Subv/ldg_decode
* Shaders: Added decodings for the LDG and STG instructions.
* Merge pull request #1108 from Subv/front_facing
* Shaders: Implemented the gl_FrontFacing input attribute (attr 63).
* Merge pull request #1103 from Subv/lop_pred
* Shader: Implemented the predicate and mode arguments of LOP.

Download: yuzu Git (2018/08/20)
Source:Here

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