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EmuCR: WiiUDecaf Git (2018/09/29) is compiled. Decaf (originally called WiiU-EMU) is a researching Wii U emulation. The Wii U is a home video game console created by Nintendo and the successor to the Wii.

Decaf Git Changelog:
* Add some missing #ifdef DECAF_VULKAN
* Fix latte-assembler compile.
* vulkan: Added missing bit for non-filled primitives.
* vulkan: Added support for instance step rates.
* vulkan: Fixed string not using right constant.
* Use makeSwitch for alpha test.
* Use spv::Builder::IF for ALU_OP2_KILL* instructions.
* Add FMT_8_24 depth format.
* 2many trailing whitespace 4me
* Fix usage of COUNT_3 field.
* vulkan: Implemented a monsterous amount of rendering.
* Share renderer code between pm4-replay and decaf-sdl.
* cafe/gx2: Do not crash when dumping shaders with no binary data.
* decafsdl/vulkan: Break on Vulkan warnings and errors.
* latte: Updated SQ_ALU_ENCODING to be less confusing.
* latte: Rename MaxAttributes to MaxAttribBuffers
* Added glslang dependancy for Vulkan renderer.
* libgpu: Fixed incorrect latte PS buffer resource locations.
* decafsdl: Cleaned up Vulkan device creation structs.

Download: Decaf Git (2018/09/29)
Source: Here

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