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EmuCR: yuzuyuzu Git (2018/09/05) is complied. yuzu is a work-in-progress Nintendo Switch emulator. yuzu is an open-source project, licensed under the GPLv2 (or any later version). yuzu has been designed with portability in mind, with builds available for Windows, Linux, and macOS. The project was started in spring of 2017 by bunnei, one of the original authors of the popular Citra 3DS emulator, to experiment with and research the Nintendo Switch. Due to the similarities between Switch and 3DS, yuzu was developed as a fork of Citra. This means that it uses the same project architecture, and both emulators benefit from shared improvements. During the early months of development, work was done in private, and progress was slow. However, as Switch reverse-engineering and homebrew development became popular, work on yuzu began to take off as well.

yuzu Git Changelog:
* Merge pull request #1240 from degasus/optimizations
* gl_shader_cache: Use an u32 for the binding point cache.
* Merge pull request #1178 from DarkLordZach/nsp
* main: Only show DRD deprecation warning once
* control_metadata: Use alternate language names if AmericanEnglish isn't available
* card_image: Add program title ID getter
* qt: Add deprecation warnings for DRD format
* registration: Fix NSP installation errors
* nsp: Comply with style and performance guidelines
* qt: Add UI support for NSP files
* registration: Add support for installing NSP files
* loader: Add AppLoader for NSP files
* card_image: Parse XCI secure partition with NSP
* file_sys: Add Nintendo Submission Package (NSP)
* drd: Load title ID from program metadata
* loader: Add NSP file type and NSP-specific errors
* key_manager: Avoid autogeneration if key exists
* Merge pull request #1238 from lioncash/explicit
* common/logging: Amend documentation comments
* common/logging/filter: Replace C-style case with C++ static_cast
* common/logging/filter: Make constructor explicit
* Merge pull request #1237 from degasus/optimizations
* core: Use a raw pointer in GetGPUDebugContext.
* command_processor: Use std::array for bound_engines.
* Merge pull request #1223 from DarkLordZach/custom-nand-sd-dirs
* qt: Add message about not moving contents on dir change
* qt: Add UI options to change NAND/SD dirs
* settings: Save and load NAND/SD dirs from config
* Merge pull request #1232 from lioncash/copy
* gl_shader_decompiler: Use used_shaders member variable directly within GenerateDeclarations()
* Merge pull request #1235 from lioncash/forward-decl
* file_sys: Replace includes with forward declarations where applicable
* Merge pull request #1236 from degasus/microprofile
* Update microprofile scopes.
* Merge pull request #1230 from lioncash/ssl
* ssl: Move SSL class to cpp file

Download: yuzu Git (2018/09/05)
Source:Here

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