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EmuCR: PCSX2PCSX2 Git (2018/10/06) is compiled. PCSX2 is an open source PlayStation 2 (PS2) emulator for the Microsoft Windows and Linux operating systems. With the most recent versions, many PS2 games are playable (although speed limitations have made play-to-completion tests for many games impractical), and several games are claimed to have full functionality.

PCSX2 Git Changelog:
* GSdx-d3d: Add some comments in blendmap enums.
* GSdx-d3d: Make blend enums easier to read.
* Redo how the saveslot code works. Still leaving disabled until it's been tested.
* Update Onepad's controller list.
* GSdx-d3d: optimize colclip 0 port from OpenGL.
* pcsx2: Update some redirect links.
* glsl: remove signed int cast side (masks and offsets are unsigned to begin with.
* Update Travis CI for Linux networking addition
* GSdx-d3d: Change DATE variable to local.
* GSdx-gui: Adjust space/rows on some tooltips so they fit better, rename Auto to Automatic list on adv. gl settings in hw hacks.
* tfx.fs: Remove whitespaces.
* GSdx: Limit Wrap negative UV when PS_FST is 0 only.
* Add network capability for Linux (#2586)
* GSdx-d3d: Add colclip_wrap variable.
* GSdx-d3d: purge GSDrawingContext* context and GSDrawingEnvironment env from GSRendererDX.h

Download: PCSX2 Git (2018/10/06)
Source: Here

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